﻿using UnityEngine;
using System.Collections;
using UnityEngine.UI;

public class GameIntroSceneButton : MonoBehaviour 
{
	public PlayerStorage main;
	public ChangeLevel LevelLoader;
	
	
	public void LevelCheck()
	{
		if (main.firstrun == 0)
		{
			
			LevelLoader.LoadLevel("GameScene");
		}
		
		if (main.firstrun == 1)
		{
			
			LevelLoader.LoadLevel("SettlementScreen");
		}
	
	}
	


}
